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  • D Online
    D Online
    delicatessen
    replied to booboo on last edited by
    #116

    @booboo said in Fantasy Super Rugby:

    Despite the apparent instructions about being able to change before every game I'm only making changes once a week before game 1 of that round.

    Changing EVERY game makes no sense to me, and I can't make the time to watch them all live, or be on my phone at prescribed times.

    Will make little difference to my finishing position I'm sure.

    Nah I went digging on this, and you can't change a player once their team starts their game for that round. So only useful if someone gets injured near gameday.

    Presumably unused budget can be used next week?

    I also don't see anything around player values going up or down throughout the season - anyone know whether that will be happening?

    BonesB boobooB 2 Replies Last reply
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  • BonesB Offline
    BonesB Offline
    Bones
    replied to delicatessen on last edited by
    #117

    @delicatessen kinda defeats the purpose of they don't change value?

    D 1 Reply Last reply
    0
  • boobooB Offline
    boobooB Offline
    booboo
    replied to delicatessen on last edited by
    #118

    @delicatessen said in Fantasy Super Rugby:

    you can't change a player once their team starts their game for that round

    Yeah? Isn't that what I said?

    Team should be locked at kick off in the first game of the round.

    BonesB D 2 Replies Last reply
    0
  • BonesB Offline
    BonesB Offline
    Bones
    replied to booboo on last edited by
    #119

    @booboo said in Fantasy Super Rugby:

    @delicatessen said in Fantasy Super Rugby:

    you can't change a player once their team starts their game for that round

    Yeah? Isn't that what I said?

    Team should be locked at kick off in the first game of the round.

    That would be a bit shit for game day replacements.

    boobooB 1 Reply Last reply
    0
  • D Online
    D Online
    delicatessen
    replied to Bones on last edited by
    #120

    @Bones agree. But I wouldn't put it past this crowd.

    BonesB 1 Reply Last reply
    1
  • D Online
    D Online
    delicatessen
    replied to booboo on last edited by
    #121

    @booboo said in Fantasy Super Rugby:

    @delicatessen said in Fantasy Super Rugby:

    you can't change a player once their team starts their game for that round

    Yeah? Isn't that what I said?

    Team should be locked at kick off in the first game of the round.

    The way you said it I thought they were allowing replacements of any player at any point in the round. So if Roigard shat the bed you could replace him with Funaki before Saturday's game. Which would be preposterous.

    boobooB 1 Reply Last reply
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  • BonesB Offline
    BonesB Offline
    Bones
    replied to delicatessen on last edited by
    #122

    @delicatessen said in Fantasy Super Rugby:

    @Bones agree. But I wouldn't put it past this crowd.

    Yeah after spending so long putting together something akin to a supermarket website from a decade or two ago, I tend to agree.

    1 Reply Last reply
    0
  • boobooB Offline
    boobooB Offline
    booboo
    replied to delicatessen on last edited by
    #123

    @delicatessen said in Fantasy Super Rugby:

    @booboo said in Fantasy Super Rugby:

    @delicatessen said in Fantasy Super Rugby:

    you can't change a player once their team starts their game for that round

    Yeah? Isn't that what I said?

    Team should be locked at kick off in the first game of the round.

    The way you said it I thought they were allowing replacements of any player at any point in the round. So if Roigard shat the bed you could replace him with Funaki before Saturday's game. Which would be preposterous.

    I've actually completely confused myself. I think that's what I thought , but am convinced there should be a cut off for transfers at 7pm nzt, opening up again after the last game.

    Tough shuit for any late changes.

    BonesB taniwharugbyT 2 Replies Last reply
    1
  • BonesB Offline
    BonesB Offline
    Bones
    replied to booboo on last edited by
    #124

    @booboo said in Fantasy Super Rugby:

    @delicatessen said in Fantasy Super Rugby:

    @booboo said in Fantasy Super Rugby:

    @delicatessen said in Fantasy Super Rugby:

    you can't change a player once their team starts their game for that round

    Yeah? Isn't that what I said?

    Team should be locked at kick off in the first game of the round.

    The way you said it I thought they were allowing replacements of any player at any point in the round. So if Roigard shat the bed you could replace him with Funaki before Saturday's game. Which would be preposterous.

    I've actually completely confused myself. I think that's what I thought , but am convinced there should be a cut off for transfers at 7pm nzt, opening up again after the last game.

    Tough shuit for any late changes.

    I'd lose even more interest if that was the case.

    1 Reply Last reply
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  • taniwharugbyT Offline
    taniwharugbyT Offline
    taniwharugby
    replied to booboo on last edited by
    #125

    @booboo pretty sure thats how most of the other ones worked, cut off at this point, which was the same for everyone with that player in thier team.

    I would honestly not remember to check and change for late injuries, especially for games I wont end up watching.

    1 Reply Last reply
    1
  • PajP Offline
    PajP Offline
    Paj
    wrote on last edited by
    #126

    Thoughts on when you would use your "Boosters"?

    antipodeanA 1 Reply Last reply
    0
  • antipodeanA Offline
    antipodeanA Offline
    antipodean
    replied to Paj on last edited by
    #127

    @Paj said in Fantasy Super Rugby:

    Thoughts on when you would use your "Boosters"?

    When it's apparent I need a hail mary to not come last.

    1 Reply Last reply
    3
  • No QuarterN Offline
    No QuarterN Offline
    No Quarter
    wrote on last edited by
    #128

    @Paj I was going to save mine to see what player form is like and which are likely to be worth using them on, bit early to use them at this stage I think

    1 Reply Last reply
    1
  • Canes4lifeC Online
    Canes4lifeC Online
    Canes4life
    wrote on last edited by
    #129

    I think boosters are best to use in a round where there a more mismatches and a few teams are likely to put plenty of points on. With all the injuries this round and all matches being pretty hard to pick, I don't think many boosters will be used this round across the comp.

    antipodeanA 1 Reply Last reply
    1
  • antipodeanA Offline
    antipodeanA Offline
    antipodean
    replied to Canes4life on last edited by
    #130

    @Canes4life The issue is we often see the best players not play many minutes,, if at all,, in those mismatch rounds.

    1 Reply Last reply
    1
  • Canes4lifeC Online
    Canes4lifeC Online
    Canes4life
    wrote on last edited by
    #131

    Without giving my team away I've got:
    3x Hurricanes
    3x Blues
    2x Highlanders
    2x Waratahs
    1x Crusader
    1 x Chief
    1x Moana
    1x Force
    1x Drua

    1 Reply Last reply
    0
  • antipodeanA Offline
    antipodeanA Offline
    antipodean
    wrote on last edited by
    #132

    3 x Blues
    3 x Saders
    3 x Tahs
    2 x Chiefs
    1 x Moana
    1 x Brumbies
    1 x Clan
    1 x Canes

    1 Reply Last reply
    1
  • KiwiwombleK Offline
    KiwiwombleK Offline
    Kiwiwomble
    wrote on last edited by Kiwiwomble
    #133

    my teams all a bit messed up with outside backs playing in midfield and visa versa...im overthinking...are midfielders good? should get more tackles?...but outside backs should score more points?

    4 x Blues
    3 x Landers
    3 x Saders
    2 x Canes
    1 x Chiefs
    1 x MP
    1 x Tah

    taniwharugbyT 1 Reply Last reply
    1
  • taniwharugbyT Offline
    taniwharugbyT Offline
    taniwharugby
    replied to Kiwiwomble on last edited by
    #134

    @Kiwiwomble they get points for turnovers forced, try assist, tackle made, defender beaten, line break and line break assist, offloads, metres gained so MF & OB should be good there

    Blues - 4
    Chiefs - 3
    Highlanders - 3
    Hurricanes - 2
    Crusaders - 1
    Tahs - 1
    MP - 1

    1 Reply Last reply
    1
  • KiwiPieK Offline
    KiwiPieK Offline
    KiwiPie
    wrote on last edited by
    #135

    I'm in. Unlimited transfers just means waiting for the fantastic Fern Team Sheets to be updated and then picking the best 15 you can? Not much jeopardy there .....

    M 1 Reply Last reply
    0

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